Applied Acoustics Systems Chromaphone
Percussion Drum Synth - Digital Download
Chromaphone is an atelier for musicians and producers. At the turn of a few knobs, become an instrument maker, shaping metal, carving wood, and stretching skins. Craft and play expressive and responsive instruments that have a real-life presence.
Mix and match
Chromaphone combines acoustic resonators to create drums, percussions, string and synth-like instruments. Membranes, bars, marimbas, plates, strings, and tubes form pairs that get sparked into life by a mallet and a flexible noise source. The resonators' material, tuning, and coupling parameters allow the creation of a wide range of instruments and sonic colors. Whether real, innovative, or with an ethnic touch, Chromaphone will fill your music with rich and organic tones.
Melodies and beats
Chromaphone's sound library includes a wide range of expressive and responsive instruments that span from warm and mellow pitched percussions for melodies to punchy one-shots and kits for rhythm tracks. A wooden bar makes a xylophone, turned metallic it becomes a glockenspiel. Adding a tube transforms it into a vibraphone or marimba. Plates shape up in bells and cymbals. Membranes are used for drum skins, combined with a tube they make bass drums, snares, congas and bongos.
One-shots are no longer limited to the velocity dimension. Chromaphone uses the entire keyboard range to modulate volume, mallet noise and stiffness, noise filter frequency and density, hit position, and coupling to open a whole world of expressive sounds—and that in a totally stepless fashion.
Creative drum kits
Chromaphone ships with ready-made creative kit patches where each note provides a new sound slightly different from the previous one. Over the entire keyboard range the sound morphs from bass drum to snare to hi-hat. Discover a mixture of electronic and acoustic qualities intertwined to form highly playable, addictive, and always fresh drum sounds.
A key feature of Chromaphone is a brand-new coupling technology. The coupling refers to the exchange of acoustic energy which occurs in real life between interacting objects. Consider a string bridged to a wooden soundboard, both have their own behavior and characteristics, but when assembled together, they merge into a complex string instrument. In a similar way, a metal bar interacts with the air column from a tube in a vibraphone. Chromaphone is the first and only plug-in to provide control over the coupling of resonators. The result is vivid instruments with unmatched acoustic precision, sharpness and realism.
Chromaphone lets you create pairs of acoustic resonators from string, beam, marimba, plate, membrane as well as open and closed tube objects. There is also a manual mode that let you pick your own partials for super specific applications. The Material, Tone, and Decay controls—which together shape the actual tone of the resonators by working on the amplitude and decay of the partials—yield a rich palette of sonorities. With just a few parameter tweaks, go from wood to metal to glass and completely change the nature of the instrument you are crafting.
The Pitch control is used to adjust the reference pitch and relative size of the object. The Pitch's Key (keyboard) modulation can be tempered for an exact match of the keyboard note; fixed for a soundboard or one-shot construction; or stretched and contracted for interesting effects.
The Hit Pt (Hit Point) control determines where the impact signal from the Mallet and Noise modules strikes on the resonator. It has a great influence on the tone and also mimics live playing techniques and articulations.
The signal flows
Chromaphone follows a simple signal flow diagram where an excitation signal from a Mallet and Noise module is fed to a pair of resonators. The resulting signal is then sent to two multi-effect modules for extra sound shaping possibilities. The heart of the synthesizer lies in the resonator pair which can be configured in parallel or in coupling mode to emulate different types of instruments. In parallel mode, each resonator receives the mixed signal from the Mallet and Noise modules. The resulting sound is a simple mix of both resonators as if they were played at once.
In coupling mode, the resonators are laid out in series. It's the first resonator that receives the mixed signal of the Mallet and Noise modules. The connection between both resonators is bi-directional and deals with energy information rather than an audio signal. That's where the magic happens: depending on each resonator's characteristics and where they are physically connected (second resonator's Hit Pt parameter), they interact dynamically to form a totally new object!
The perfect stroke
The Mallet module provides the triggering impact. The Volume and Stiffness controls craft different type of sticks, mallets, and beaters, while the Noise parameter brings texture to the hit. All can be modulated by keyboard velocity and pitch to provide great playing dynamics. A typical modulation scenario would tie high velocity hits to a stronger impact volume as well as softening the mallet to emulate the non-linearity found with piano hammer head felt.
Flexible noise source at your service
The Noise module either flies solo or complements the Mallet module with a complex blend of entropy. Its associated envelope generator and filters can provide tailored excitation signals very different from the Mallet impacts. Noteworthy of the noise team is the Density parameter which controls the rate at which random samples are fired by the module. Its range spans from a barely registering Geiger counter (a type of radiation detector) to a continuous full blast of white noise. Loud or quiet, bursting or evolving, dense or porous, broadband or filtered, this noise source is the key to unusual and creative effects.
Chromaphone is based on a brand-new technology that allows one to couple objects together, in other words to precisely model the interaction between objects as opposed to simply feeding the signal from one object to the other. This interaction between components results into a new objects which, while being related to its original components, behaves and sounds differently. In real life, percussion and string instruments are based on combinations of interacting objects such as a string and a soundboard for a guitar, a bar and a tube in the case of a vibraphone or a skin and a column of air in a drum. This coupling modelling technology captures key acoustic behaviours resulting in instruments that have a real-life presence.
At the end of the Chromaphone signal path are two multi-effect modules in series allowing you to further shape the sound from the resonators. Each module includes three different types of delays (ping pong, digital and tape), a chorus (mono and stereo), a flanger, a phaser, an auto wah, a wah wah, a notch filter, a 3-band equalizer, a tremolo, three different types distortion, and reverbs.
•Entirely based on physical modeling for outstanding sound quality
•Top quality preset library
•Real time calculation of sound—no samples
•32bit floating point internal processing
•Sample rates up to 192kHz
•Easy sharing of presets
•Unlimited undo/redo capability
•Standard plugin formats support
•MIDI program change support
•High quality integrated master effects: chorus, delay, and reverb
•Host tempo synchronization
•Dynamic voice allocation and CPU overhead protection
Mac minimum system requirements
•Mac OS X 10.5 or later
•Intel Core processor or later
•512 MB of RAM
•70 MB of free hard drive space
•1024 x 768 screen resolution
•VST or Audio Unit plug-in host (see restrictions below)
Mac Audio Unit (32-bit/64-bit) compatibilty
•Apple Garageband 1.1 or later
•Apple Logic 7.1 or later
•Ableton Live 8 or later
•Audiofile Engineering Rax
•MOTU Digital Performer 6 or later
•Cockos Reaper 3.1 or later
PC minimum system requirements
•Windows XP SP2 32-bit or Windows Vista/7 32-bit/64-bit
•Intel Core or equivalent processor
•512 MB of RAM
•70 MB of free hard drive space
•1024 x 768 screen resolution
•VST 32-bit/64-bit plug-in hosts